A framework-agnostic illegal-goods dealer with a full contract-mission economy behind it — not a static shop menu with a few extra items bolted on.
The dealer NPC isn't fixed to one spot, and what they'll sell you isn't fixed either — both move as a player's level and reputation with them changes.
Stock is gated behind level and reputation with the dealer — new players see the basics, trusted regulars unlock the higher-value goods.
12 contract types are on offer, scaling all the way up to a multi-stage kingpin operation for players who want a genuine storyline job, not a five-second interaction.
Running contracts builds heat, and random modifiers like Jackpot or Heatwave can swing a session's risk and reward without warning.
Every contract is graded on completion, from S down to C, with the payout bonus tied directly to how clean the job was run — a rushed, sloppy delivery pays out differently to a perfect one.
Full access to Swarm Black Market, every contract type, and all future updates on this major version.
Checkout is currently handled through Discord while Tebex integration is finished.